The Last Of US Part II Remastered
The idea of playing high-end console or PC games on mobile devices is alluring, and tools like Winlator have opened doors for running some Windows applications on Android. However, when it comes to demanding, modern titles like The Last of Us Part II, it’s crucial to understand the technical realities and limitations involved.
What is The Last of Us Part II?
The Last of Us Part II is a critically acclaimed action-adventure game developed by Naughty Dog and published by Sony Interactive Entertainment. Released originally for the PlayStation 4 in 2020 and later remastered for the PlayStation 5, it’s known for its intense narrative, detailed graphics, and demanding gameplay.
Crucially, as of April 2025, The Last of Us Part II has not been officially released on PC. It remains a PlayStation exclusive title.
H2: What is Winlator?
Winlator is an Android application designed to run Windows (x86_64) applications and games on ARM-based Android devices. It achieves this using compatibility layers like Wine and Box64/Box86. These tools translate Windows system calls and instructions into something the Android/ARM system can understand. Winlator has shown success running older or less demanding PC games on capable Android hardware.
H2: Can You Play The Last of Us Part II using Winlator?
No, it is currently impossible to play The Last of Us Part II using Winlator.
There are several fundamental reasons for this:
- No PC Version: Winlator is designed to run Windows programs. Since The Last of Us Part II does not exist as a native Windows application, there is no game executable (.exe) for Winlator to even attempt to run.
- Platform Incompatibility: Winlator does not emulate PlayStation consoles (PS4 or PS5). It translates Windows instructions, not PlayStation instructions.
- Extreme Hardware Demands: Even if a PC version existed, The Last of Us Part II is an incredibly graphically and computationally intensive game. It pushes modern console hardware significantly. Current Android devices, even high-end ones, lack the raw CPU and GPU power required to run such a game natively, let alone through the performance overhead of multiple translation layers (Windows API -> Wine -> Box64 -> Android/ARM).
- Emulation Limitations: PS4 and PS5 emulation is still in experimental stages, even on powerful desktop PCs. Achieving playable PS4/PS5 emulation on Android hardware is far beyond current capabilities.
Understanding the Technical Hurdles
Running a hypothetical PC version of The Last of Us Part II on Winlator would face insurmountable obstacles:
- Massive Performance Gap: The difference in processing power (CPU and especially GPU) between high-end gaming PCs/consoles and mobile ARM SoCs is vast.
- Translation Overhead: Wine and Box64/Box86 introduce performance costs because they are translating instructions and API calls in real-time. This overhead is manageable for older games but becomes prohibitive for demanding modern titles.
- Memory and Storage: The game requires significant RAM and storage space, potentially exceeding the practical limits or speeds available on many Android devices.
Conclusion and Alternatives
While Winlator is an impressive tool for running certain Windows software on Android, playing The Last of Us Part II via this method is not feasible due to the lack of a PC version and the immense technical requirements of the game exceeding mobile hardware and emulation capabilities.